The Premier Competitive Sim Racing Organization
We are not claiming to be eNASCAR. We are building for the competitive tiers beneath it: enthusiast sim racers who want professional structure, real standards, team ownership, live broadcasts, and meaningful competition -all while living normal lives, working real jobs, and raising families.
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Scenario: Car B has full door-to-door overlap on the outside into Turn 1. Mid-corner Car A drifts up, leaving inches against the wall. Car B brushes the wall and bounces into Car A.
Fault: Car A. Overlap was established; Car A's drift eliminated practical racing room. The fact that Car B's car contacted the wall first does not transfer fault. Car A claims and serves EOL (1 incident point).
Scenario: Car B sticks their nose to the inside at the last moment, gaining only partial overlap after Car A has already turned in. Contact, both cars spin.
Fault: Car B. Overlap was not established before turn-in. Car A had no obligation to leave room for a car that wasn't there. Classic dive-bomb — avoidable contact.
Scenario: Car B dives inside under braking with overlap, but enters too hot. Mid-corner Car B slides up out of the bottom groove into Car A.
Fault: Car B. Lane integrity failure. Earning overlap does not protect a driver who can't hold their car. Exception: if Car A pinched first, fault flips.
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